Setting the equalizer.

* 400 Hz
+ The bass line becomes clearer and open, the readability of tools votes is improved. The bass guitar is emphasized.
- The "cardboard box" effect is eliminated in the sound of large drums.
- Plates are moved deep into the sound picture.

* 800 Hz
+ Bass becomes brighter, the perception of low-pass tools is improved. The small drum is focused.
- The "cheap" sound of the guitars disappears: resonances are removed, "cute" brutal pain.

* 1.5 kHz
+ The bass improves clarity and the melodic line is emphasized, "heavy artillery" sounds deliberately expressive.
- Demmeredness ("stupid" character) of acoustic guitars

* 3 kHz
+ Enharged and becomes brighter than bass pinch.
+ On the quiet part of the piano, the attack is improving.
+ Back-vocals sound softer and even more.
+ Masked non-stroke plans.

* 5 kHz
+ The effect of the presence of vocalists is noticeably enhanced with the extension on the front edge of the scene.
+ Increases attack at low-frequency tools (drums).

+ The attack on the piano and acoustic guitar is improved, the sound of an electric guitar becomes bright.
- The second plan of the sound scene is incoming deep into.
- The sound of thin strings of the guitar softens.

* 7 kHz
+ Vocal timbre acquires brightness.
+ Increased attack at low-frequency tools (large drums), metallic notes appear in the sound.
+ At the percussion tools intensifies the attack.
+ Avenate dull voices.
+ Finger sound accentuated on acoustic bass.
+ The sound of synthesizers, electric and acoustic guitars, piano becomes bright, underlined.
- Softened the reproduction of hissing consonants from vocals.

* 10 kHz
+ Vocal timbre becomes brighter.
+ The timbre of acoustic guitar and piano lightened.
+ The sound of the plate becomes more hard.
- soften hissing consonants in voices of vocalists.

* 15 kHz
+ It becomes a brighter timbre of voices of vocalists, the emotional component is distinguished.
+ Plates, string tools and flutes sound brighter.
+ Synthesized sounds acquire the realism of the sound.

Here are several common characteristicswhich can be guided by the equity of various tools:
Frequencies below 100 Hz make the sound more massive and tangible, but can also make it with a bubbling.
Frequencies from 100 to 250 Hz can add completeness sound.
Frequencies about 400 Hz make the sound more rough.
Frequencies from 600 to 800 Hz add the sound of depth and completeness.
Frequencies from 1 to 2 kHz can enhance the audio attack and designate the drum.
Frequencies from 2 to 4 kHz make the tool sound more close, enhance the effect of presence.
Frequencies from 5 to 7 kHz make the sound tool sharp.
Frequency from 10 to 18 kHz add transparency and airiness sound.
Vocals
To create completeness, you can raise the frequency of 150 Hz for 2-3DB.
To raise the intelligibility, add a bit at the frequency of 3 kHz.
To enhance the effect of presence, add a few decibels at a frequency of 5-6 kHz.
If a whistle is present in the vocal, then it is necessary to reduce the strengthening between 7 and 10 kHz.
For brightness and transparency, raise the level above 12kHz.
Electric guitar
For this tool exists great amount Equalization options, each of which is suitable for its specific sound. The main thing is to experiment more. But I still give a few general councils.
To eliminate the dullness of the sound of the electric guitar, you need to weaken the signal at frequencies below 100 Hz.
Increased frequencies from 120 to 250Hz will give sound heat.
The frequency gain from 2.5 to 4 kHz will emphasize the attack, and the gain of 5 kHz will give brightness.
Acoustic guitar
The acoustic guitar sounds better if a little to reduce the frequency of 80Gz and from 800 to 1 kHz.
If you want to get a warm and full tone, you can try to enhance 150 and 250Hz.
Add a few decibel at a frequency from 3 to 5 kHz if you want to emphasize the attack and percussion.
Adding several decibels at a frequency of 5 kHz will give brightness to the tool.
Bas-guitar
It is very important to always remember that the bass guitar and the big drum "barrel" work in close ranges, so you need to try to be clearly audible both tools. You need to configure frequencies to ensure your space for each of them. As a rule, the bass guitar is cut into those frequencies that raise at the barrel. Drums
To reduce the cardboard pride in a large drum, I advise you to cut a bit between 600 and 800Hz.
In order to emphasize the click of the beater hitting the frequency from 2.5 to 5 kHz.
When processing a small drum, the gain from 3 to 5 kHz emphasizes the attack, and the rise at the frequency of 10 kHz makes the sound crispy.
For Tom Tom recommended a slight gain in the strip from 200 to 250Hz.
Cutting the frequencies below 200Hz allows you to get rid of the noise of the other tools with a live record of Heta.
If the plates sound unclear, cut a few decibels in the strip from 1 to 2 kHz.
Impact tools with a high tone, such as a shaker, well sound if a little strengthen high frequencies (above 10 kHz). This will give the sound brightness and softness. You can cut all frequencies below 500Hz to get rid of the sharpness that can sometimes occur when the microphone is too close when recording.
But in general, the equalizer should be in Flat